GAME DESIGN

2020

 

MURDER AT MALONE MANOR

TYPE OF WORK:

CONTRACT

CLIENT:

WHITEPOT STUDIOS

PROGRESS:

STILL IN DEVELOPMENT

DESCRIPTION: 

A 2D MULTIPLAYER MURDER MYSTERY GAME

2019

 

ZOMBIE WAVE VR

(FOOTAGE NOT FINAL GAMEPLAY)

TYPE OF WORK:

FREELANCE

CLIENT:

TECH4CARE + ULSTER UNIVERSITY

PROGRESS:

HANDED OFF FOR FURTHER TESTING

DESCRIPTION: 

A 3D FPS VR GAME WHERE YOU KILL WAVES OF ZOMBIES TO AID STROKE REHABILITATION

MINDFUL MEDITATION

(FOOTAGE NOT FINAL GAMEPLAY)

TYPE OF WORK:

FREELANCE

CLIENT:

TECH4CARE + ULSTER UNIVERSITY

PROGRESS:

HANDED OFF FOR FURTHER TESTING

DESCRIPTION: 

A 3D FPS VR MEDITATION GAME TO AID IN STROKE REHABILITATION

WHITEPOT PROTOTYPING SLATE

TYPE OF WORK:

CONTRACT

CLIENT:

WHITEPOT STUDIOS

PROGRESS:

STILL IN DEVELOPMENT

DESCRIPTION: 

I TOOK PART IN NI SCREEN'S 6 GAMES IN 6 WEEKS PROTOTYPING EVENT,

AS WELL AS AIDED IN WHITEPOT'S OTHER ONGOING PROJECTS

EXPERIMENT 28

TYPE OF WORK:

UNIVERSITY FINAL YEAR ​PROJECT

CLIENT:

N/A

PROGRESS:

COMPLETE

DESCRIPTION: 

A 3D FPS GAME WITH A FOCUS ON WORLD BUILDING AND NARRATIVE.

I RECEIVED A 1ST FOR THIS PROJECT.

2018

 

FIRE AND FLEE

TYPE OF WORK:

UNIVERSITY ​PROJECT

CLIENT:

N/A

PROGRESS:

COMPLETE

DESCRIPTION: 

A 3D FPS GAME BASED ON PACMAN'S DESIGN

CAVE IN!

TYPE OF WORK:

UNIVERSITY ​PROJECT

CLIENT:

N/A

PROGRESS:

COMPLETE

DESCRIPTION: 

A PROCEDURALLY GENERATED CAVE GAME USING CELLULAR AUTOMATA

TRIBUNAL

TYPE OF WORK:

CONTRACT

CLIENT:

ULSTER UNIVERSITY

PROGRESS:

STILL IN DEVELOPMENT

DESCRIPTION: 

A 2D EDUCATIONAL GAME WHICH SIMULATES THE STEPS INVOLVED IN  TAKING A CLIENT TO A TRIBUNAL

2017

 

MEGAMAN CLONE

TYPE OF WORK:

UNIVERSITY ​PROJECT

CLIENT:

N/A

PROGRESS:

COMPLETE

DESCRIPTION: 

A 2D CLONE OF MEGAMAN

LASER DEFENDER

TYPE OF WORK:

PERSONAL

CLIENT:

N/A

PROGRESS:

COMPLETE

DESCRIPTION: 

A 2D SPACE-INVADERS TYPE GAME

ROBBIE MCKINNEY 2020

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